DailyGeo Atlas

DailyGeo for teachers

DailyGeo is a free geography puzzle: one mystery capital and one mystery country a day, the same two for everyone. Pupils play in a browser with nothing to install, and a class league lets you follow the week.

No pupil account or email address needed: a first name is enough.

The first button opens the game, with the class-league form ready.

What the game is

Pupils type any capital or country, and each guess comes back as clues rather than a yes or a no: distance as the crow flies, compass direction, currency, official language and population. Guesses are unlimited, but fewer guesses score more, so the puzzle rewards reasoning from the map rather than sweeping it.

How a class plays it

  • One puzzle a day. A new capital and a new country at midnight, identical for every pupil, so the class can compare how many guesses the same answer took.
  • Two modes. Capitals gives 5 clues for each guess. Countries adds flag colours and land borders, 7 clues in all, and suits pupils from about twelve.
  • No account. Pupils open the page and play. Their progress stays in their own browser.
  • Five minutes. As a starter on the projector, solved together, or as a short task each pupil does on a phone, a tablet or a computer.

A class league in three steps

  1. Tap Create a class league on this page. The game opens with the league form ready.
  2. Type your class name and tap Create league. Your own name is filled in as Teacher; change it if you like.
  3. Tap Copy the invitation for Classroom and paste it into a Google Classroom or Teams post. The text speaks to pupils and carries the link and the class code.

Pupils open the invitation, type a first name and join. The league shows the week's points, Monday to Sunday (up to 8 per puzzle, fewer guesses score more), and starts again every Monday.

Privacy, in plain terms

  • No pupil accounts. Nobody signs up, and the game never asks for an email address or a date of birth.
  • An optional save exists, and pupils do not need it. Players can back up their progress with a Google account. It is never needed to play or to join a league, and we advise against using it with a school account.
  • No cookies from the game. Progress is kept in the browser's own storage, and the visit counter is a self-hosted, cookieless one that stores no personal data.
  • A league knows a first name, nothing more. It stores the name each pupil types and a random device number that keeps that pupil's points together. Ask pupils to use a first name or a nickname. League and member names have no automatic expiry, and leaving a league only forgets it on that device; to have a class league deleted, write to dailymetrolive@gmail.com.
  • One device per pupil. Points follow the device, not the person: on a shared tablet, every pupil's games add up to one player, and a pupil who changes device starts a new row.
  • No advertising at the moment. No page shows ads today. The privacy policy already describes how Google AdSense ads and their consent choice would work if they were added.

Going further

Two longer guides for planning lessons around the game:

Questions, or something that would make it work better in your classroom? Write to dailymetrolive@gmail.com.